Course Units: 1 (Not offered this Academic Year) Implementation and use of algorithms for computer graphics. Rendering and representation of 3D objects. Lighting, shading and texture mapping surfaces of 3D objects. Programming interactive graphics applications. Constructing 3D models of real-world objects Prerequisite(s): (1) C- or higher in CSC 151 or (2) MTH 197 and a C- or higher in CSC 150. Note:MTH 199 can substituted for MTH 197.